RealityCapture Export Tips

Some useful tips for exporting your 3D mesh models from RealityCapture


When exporting your 3D mesh models in RealityCapture, please refer to the following export parameters:


General

Save mesh by parts:Yes

Format version: Wavefront obj (*.obj)

Export vertex normals: No

Number format: Float (or Decimal 6 in RC 1.2 Blaze)


Texturing

Export to a single texture file: No

Texture file format: png

Texture pixel format: 32-bit BGRA